Management Games
A game with a management motif.
When programmers consider the process of learning programming, there is a large element of "Learning from Practice. I think it is important to "learn from practice" in other areas as well.
However, the cost of actually running a company is high, and the damage when it fails is also high.
If the damage of failure is too great, they will try to avoid it.
It is good to fail a lot in games.
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